Civilization IV – Age of Empire

Root Event

6. Werkleitz Biennale Common Property / Allgemeingut
Civilization IV – Age of Empire
2004

“Civilization IV – Age of Empire” is a game that creates a socio-economical model, mapping the processes, flows, comparativeness and differentiation in the market. This model simulates activities of some of the world’s top IT corporations. The game displays the functioning of today’s IT complex machine in a most transparent way, including the role of military-entertaining complex, immaterial labor, pharmaceutical industry, net.economy, business espionage, surveillance mechanisms, sex/porn industry, terrorism, governmentality, schizophrenia. The name of the game, “Civilization IV” is questioning the copyrighting of the word “Civilization” by Sid Meyers & Co. which should be common property for whole mankind.

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